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I didn’t enjoy the platforming, and the dark areas of the world can be difficult to see. There is another chunk of gameplay after the credits with more story, but it will probably take you less than two hours to complete everything.Ī Tale of Paper is very short, but the foundation of a great game is here. It’s told through environmental clues, and the ending did manage to be sweet and briefly touching. The camera can be in the way or not show you where you need to go until you venture out there and die. You can only change the perspective slightly. There is no slider to change the brightness either. There are areas you don’t realize are gaps until you fall or platforms you can jump to reach. This is because parts of the level are too dark. The worst part of the game is that it’s difficult to see where you are going. An early section of the game had me ascending a vertical room, and it was very annoying. The game frequently relies on jumps and walking across platforms. Getting to that next place can also range from easy to frustrating. No matter where you are, the items and detail are sparse. The sewers even have a chase scene with a giant spider. Each area has a hazard from deep water to the Roombas I mentioned. After starting at home, you’ll soar above the rooftops and delve into wet sewers. The environments are simple but not ugly. You will gain two other forms and use them in conjunction to keep moving. It can only move by jumping, but that jump propels you higher than normal. The Roomba death animation is a harsh one.Īs you explore, your paper pal will pick up ways to transform. Includes 26 songs taken from the main game (composed by ric Ser) and. That little scrap can run and jump, and you’ll need that to avoid the evil Roombas and other predators. A Tale of Paper: Refolded Official Soundtrack: Enjoy the games atmospheric score. It can be successful there, but the rest of the game feels lacking in a platformer with some frustrating mechanics that can leave you fumbling in the darkĪ Tale of Paper starts with a ball of light infusing a scrap of paper with life. Don’t even get me started on the lighting in this level, I died so many times because they purposely light the areas very dimly so that it adds another layer to the difficulty altogether.A Tale of Paper is an origami journey that will attempt to tug at your heartstrings. The obstacles rarely give you enough time to feel comfortable with where you’re actually going. It’s pretty fun and it did have quite a bit of difficulty baked into it. Just as you’d expect, it chases you in a sequence akin to those Crash Bandicoot games. It’s that lovely giant spider you see in a lot of the teasers. There is a sort of “boss” in the game as well. You’d think it would be easy to maneuver but it isn’t. Water will as well as the robots, instantly kill you. My worst enemy of all by far though was water. They’ll be sent into a frenzy and give you time to think of what you’re going to do next. They can be outsmarted just by jumping on top of them. There are vicious robotic Roomba-Esque vacuum cleaners that’ll suck you up around every corner. Lingering in the locales of the game is are hazards that this little paper pal has to look out for. It’s just an old looking apartment but it feels like it’s telling a story without having to throw it in my face.
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Even the opening location of the game is superb. When developers bring new setpieces into games and try something new, it really pays off. I absolutely love the very last section of the game. Everything feels lived in and wethering with time. They have a sort of grimness to them that you’d see in something like James and the Giant Peach. The environments that you’ll traverse in-game are very atmospheric. Then, you have to juggle switching between your origami shapes to navigate through the obstacles. Sometimes you’ll have to manage your time by pressing a button in one area that operates something in another, and you have to make your way back to make it through in time. It’s stuff you’ve seen before but is done in a fun way. There are also segments where you’ll need to turn levers in the correct order or piece together the right shapes to recreate a certain design, things like that.